Warrior Chicken
Sponsor
Still wonder why I don't like them.....maybe others can relate or jot down why they don't like them as well?
My thoughts:
- Random chaos, human movements are erratic and unpredictable, hard to read intentions.
- Scanning humans for threats is constant while also trying to locate items required for consumption turns into a bit of an overload of the system.
- When they move shit in the store, complete meltdown tends to happen cuz I can't complete the task quickly/effectively without detection, and the human threats become unstable and even more chaotic to me.....ie, the lady with the kid in the cart screaming and the other kid pulling stuff off the shelf while she tries to control him is an immediate and hostile attempt to distract in order to effect a lethal threat within the store.....right?
My thoughts:
- Random chaos, human movements are erratic and unpredictable, hard to read intentions.
- Scanning humans for threats is constant while also trying to locate items required for consumption turns into a bit of an overload of the system.
- When they move shit in the store, complete meltdown tends to happen cuz I can't complete the task quickly/effectively without detection, and the human threats become unstable and even more chaotic to me.....ie, the lady with the kid in the cart screaming and the other kid pulling stuff off the shelf while she tries to control him is an immediate and hostile attempt to distract in order to effect a lethal threat within the store.....right?