Sorry, this is kind of scattershot..
My take is that ANP are typically identified with RAGE or FEAR emotional circuitry...
RAGE based ANP would be variations of control, manipulation, perfection, defense, aggression, blame (self or other), keeping active/busy, etc.
FEAR based ANP would be variations of avoidance, conflict averse, people pleasing, rescuing others, prevention, anxiety, over thinking, isolation, etc
My take on it is a bit different.
I make the distinction between primary, secondary and tertiary emotions. Primary emotions are "gut reactions" and the evolutionarily basic behaviors that they result in. RAGE and fighting, FEAR and fleeing or freezing, PANIC and crying, PLAY and laughter, CARE and nurturing behavior, etc. Secondary emotions are the mixtures (the integrated versions) of the basic emotions AND the conditioned forms of them, and tertiary emotions are ones that are essentially dependent on a particular cognitive model of the world to work at all (guilt, perfectionism, etc.)
I would put most forms of anxiety (based on the behaviors associated with it, whining, scanning etc) in the PANIC box. FEAR by contrast tends to focus on a perceived threat in the environment, pumps some adrenaline (mostly to the legs) and decreases pain sensitivity (the better to run away). RAGE is very analgesic (shuts down pain responses) and pushes a lot of adrenaline and floods the arms and head with blood - the better to fight you with.
Blame and guilt are tertiary emotions, on my understanding, because they don't make any sense without a fully developed and internalized normative model of the world, aka, if you don't have some idea of how the world
ought to be, blame and guilt don't make any sense. The deer doesn't blame the wolf. The wolf doesn't feel guilty about the deer.
The basic emotional response systems's primary job is to keep us alive and in homeostasis. As such, SEEKING is actually kind of the 'uber" system, it gets integrated very very early with other systems. So PANIC defaults to behavior that would keep a young helpless creature safe until help arrives (freeze, cry) and when it integrates even a very little with SEEKING it looks for home/safety. One might understand learned helplessness as the excitation of the SEEKING response in particular situations.
FEAR and RAGE and PANIC are all negatively valenced emotions, by which I mean that other things being equal all creatures are motivated primarily to get them to TURN OFF. So while I think there are some people whose ANP's are built out of ANGER, I think they are a rather special case - where ANGER has gotten conditioned in such a way that it is linked with a kind of pleasure. Some abusers undoubtedly fall within this category, but most I suspect are more pitiful specimens acting reactively when in
their EP's. And they don't have any investment in getting better. For whatever reason.
But anyhow, because ANP's are by definition the
most functional parts of the person, they are generally organized around SEEKING (whose job it is to get the necessary resources for life, and avoid the bad stuff) often integrating significant PLAY and CARE elements. Busy-ness seems to me much more a SEEKING kind of behavioral outcome as is overthinking.
It is the EP's who tend to be based on FEAR (avoident, isolating, etc.) PANIC (anxiety, ingratiating, clingy) and RAGE (aggressive, entitled, rejecting).
Manipulation, controlling, rescuing etc. are patterns that operate at a higher level of learned behavior - secondary emotional systems. And the confusing thing about this constellation to me is how closely related, rescuing, controlling, manipulation, dependence, victim-thinking, revenge all are. They all seem to be a mish mosh of PANIC (desire for attachment) FEAR (perception of threat) ANGER (reaction to threat) and CARE (protection of others.) without a clear object in mind. In other words, these kinds of patterns seem based on a fundamental error in the model of reality.
Each of these systems is conscious, and they don't start out integrated. Integration is an achievement of development. Calibration of the emotional responses to the environment (via conditioning) is another task of development. When a system can't calibrate (gets stuck ON) or can't integrate because it has not been activated at a low enough level or at the same time as the other systems. It is all about making connections/building relationships between the systems. The more integrated one system is with another, the more unified their consciousnesses become. Ideally, they all get integrated and there are no discontinuities. This is an ideal because the more integrated the systems are, the more flexible are their responses to the environment, so they can minimize effort and maximize return.
"Simple" PTSD is, on this model, when one of the systems (FEAR or RAGE) usually get stuck ON due to an experience that couldn't be properly processed. So when that system gets turned ON (aka triggered) the person is
right back in that situation mentally. Learning can happen when triggered like this, but it is very limited and slow. If it stays like that for a long time, it takes a while to integrate it back with the rest of the system. This would explain why people with prior trauma seem more susceptible to PTSD as adults... the system is already poorly calibrated or stuck.
All of the intellectual stuff we build on top (the guilt, shame, blame etc) are, at that point, secondary to the "dysfunction" of the primary emotional response system.
To add insult to injury since memory storage is state dependent on these primary emotions, we don't have access to memories whose system is OFF at the time. And access to other systems' memories is limited by the degree to which the system is integrated with the one that is currently ON.
To the degree that we can get the bits to activate, and activate at lower and lower levels (basically to calm down - soothing lessen input like Hope and Shimmerz said) they have the opportunity to talk to each other, and integrate.
Anyhow this is how it looks to me.