Bit late to this party...
2 birds 1 stone.
Every time he mentions suicide, take him 100% seriously and call 911 :sneaky:
He’s out of your hair for at least 3 days.
He MAY learn to stop manipulating J with death because it no longer gets him anything but a psych hold.
He’s in a place to get help IF he’s actually serious.
Okay, 3 birds 1 stone.
If J balks remind him that calling in air support or artillery ain’t pansy, and it ain’t doing nothing. Use the damn coms and stop trying to be Rambo.
ETA ^^^ This is wholly from the fact that turning someone in runs contrary t everything in me. The crowd I ran with, everyone got suicidal from time to time. Just the cost of doing business, and nothing to worry about, like all the rest of it. ((Snort. Note the wording above? That’s the betrayal piece, it’s turning them in, flushing their career, breaking trust to do that and no f*cking way full stop.)) You simply babysit their ass for a few days until they snap out of it, or beat the ever living shit out of them until they wake the f*ck up and start fighting back. It’s pretty damn hard to be thinking about tomorrow and tomorrow when you’re getting your ass kicked, instead of how much your ass hurts. <<< but that’s military rules, and military rules depend on
everyone playing out of the same book. Civvies don’t. And not being IN the military anymore means that not only is the suicidal guy in front of you not fighting just as hard as you are, but you’re on your own. There’s no team to switch shifts with on babysitting duty, or to tag team in, or provide a counter, or be the place they snick back into place once their cracks stop showing. I HATE playing by civilian rules, and I usually won’t, first go. I’ll usually show up and sit on them, or attempt to smack some sense into them. But if that doesn’t work? Fine. Time to call in air support. Jane Wayne I am not.