Today as always I was walking in the street. After some time, I heard a loud sound, it was like someone was setting off firecrackers. Then I saw people running away in all directions. That was the time I realized what is really going on: an Armed robbery. Two gold dealers were shot in front of my eye: A father and a son. The son didn't make it, and the father was screamed in agony. I was lucky; I could have been killed by a bullet in my head if I wasn't more careful.
What's the chance that I'll survive next time? and after that? The more I expose myself to such incidents the more chances are to be killed.
I want you to imagine that you are an engineer. Your job is to create or design some psychological mechanism in order to increase my chance of survival. What would you do?
The plan could be like this:
First, I have to identify what really hinder the survival. Second I need to collect the important information that ultimately led to the incident. My subject only needs to remember those clues not the incident itself. Third I need some mechanism to be active when these conditions are met. These mechanisms should act fast; any delay can put the organism at great risk, and they should be cost effective.
Now I want to implement the plan.
The first problem: Historically, I know there are circumstances in which many people have been killed. Like war, Assault, Rape, flood and ....My case certainly is the assault one. So after realizing that, I can immediately active the fight-or-flight response to save the organism.
The second problem: Only after rescue I will deactivate the fight-or-flight response and start to process the information that led to the incident things like shot sounds (the next time you hear this sound you will act faster) the time of robbery (if it was night or day? Maybe thieves prefers the night over the day) the place of robbery (maybe it is an attractive place for thieves, so it can happen again) and.... so as you can see I'm not randomly or aimlessly choosing the clue.
The third problem: After Estimating the situation and gathering clue, I need to correct the information, but first I need the organism to stay away from gun shot when he or she hears the crackle of gun fire. It is the high priority because it can lead to injury, then I need the organism to stay away from that street, if the police was present, I will active the mechanism with less power than the time the police is absent.
There is a technique some psychologist called exposure therapy. I think that could help me correct my data. If subject can go to that street, for example, 100 times I would not deactivate the mechanism because the robbery can take place in 101 visits.
The only way that I will deactivate the mechanism is when the subject show me the evidence that he or she is safe. For example, example more police in area and that is exactly what would happen to someone who has experienced the trauma.
The things some phycologist called symptoms, I would call function, for example:
They are magnificent mechanism because they can active fight-or-flight response even before the accident occurs.
They don't need to be accurate or work every time they could be false alarm, but what if one of them be true?? The cost of losing life is much higher than having some Flashback episodes.
or
So back to first question
Is PTSD really a disease??
How could that be? Sorry I can't accept that. In my opinion, what you call PTSD is just an evolved mechanism to solve the adaptive problems of survival.
and sorry for my bad english .
What's the chance that I'll survive next time? and after that? The more I expose myself to such incidents the more chances are to be killed.
I want you to imagine that you are an engineer. Your job is to create or design some psychological mechanism in order to increase my chance of survival. What would you do?
The plan could be like this:
First, I have to identify what really hinder the survival. Second I need to collect the important information that ultimately led to the incident. My subject only needs to remember those clues not the incident itself. Third I need some mechanism to be active when these conditions are met. These mechanisms should act fast; any delay can put the organism at great risk, and they should be cost effective.
Now I want to implement the plan.
The first problem: Historically, I know there are circumstances in which many people have been killed. Like war, Assault, Rape, flood and ....My case certainly is the assault one. So after realizing that, I can immediately active the fight-or-flight response to save the organism.
The second problem: Only after rescue I will deactivate the fight-or-flight response and start to process the information that led to the incident things like shot sounds (the next time you hear this sound you will act faster) the time of robbery (if it was night or day? Maybe thieves prefers the night over the day) the place of robbery (maybe it is an attractive place for thieves, so it can happen again) and.... so as you can see I'm not randomly or aimlessly choosing the clue.
The third problem: After Estimating the situation and gathering clue, I need to correct the information, but first I need the organism to stay away from gun shot when he or she hears the crackle of gun fire. It is the high priority because it can lead to injury, then I need the organism to stay away from that street, if the police was present, I will active the mechanism with less power than the time the police is absent.
There is a technique some psychologist called exposure therapy. I think that could help me correct my data. If subject can go to that street, for example, 100 times I would not deactivate the mechanism because the robbery can take place in 101 visits.
The only way that I will deactivate the mechanism is when the subject show me the evidence that he or she is safe. For example, example more police in area and that is exactly what would happen to someone who has experienced the trauma.
The things some phycologist called symptoms, I would call function, for example:
- Reliving" the event, which disturbs day-to-day activity.
- Flashback episodes, where the event seems to be happening again and again.
- Repeated upsetting memories of the event
- Repeated nightmares of the event
- Strong, uncomfortable reactions to situations that remind you of the event.
They are magnificent mechanism because they can active fight-or-flight response even before the accident occurs.
They don't need to be accurate or work every time they could be false alarm, but what if one of them be true?? The cost of losing life is much higher than having some Flashback episodes.
or
- Avoidance
- Emotional "numbing," or feeling as though you don't care about anything.
- Feeling detached
- Being unable to remember important aspects of the trauma
- Having a lack of interest in normal activities
- Showing less of your moods
- Avoiding places, people, or thoughts that remind you of the event.
- Feeling like you have no future.
So back to first question
Is PTSD really a disease??
How could that be? Sorry I can't accept that. In my opinion, what you call PTSD is just an evolved mechanism to solve the adaptive problems of survival.
and sorry for my bad english .